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+(function (root, factory) {
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+ if (typeof define === 'function' && define.amd) {
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+ // AMD. Register as a module called "myplugin"
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+ define("converse-spoilers", ["converse"], factory);
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+ } else {
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+ // Browser globals. If you're not using a module loader such as require.js,
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+ // then this line below executes. Make sure that your plugin's <script> tag
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+ // appears after the one from converse.js.
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+ factory(converse);
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+ }
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+}(this, function (converse) {
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+
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+ // Commonly used utilities and variables can be found under the "env"
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+ // namespace of the "converse" global.
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+ var Strophe = converse.env.Strophe,
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+ $iq = converse.env.$iq,
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+ $msg = converse.env.$msg,
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+ $pres = converse.env.$pres,
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+ $build = converse.env.$build,
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+ b64_sha1 = converse.env.b64_sha1;
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+ $ = converse.env.jQuery,
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+ _ = converse.env._,
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+ moment = converse.env.moment;
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+
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+ // The following line registers your plugin.
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+ converse.plugins.add("converse-spoilers", {
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+
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+ /* Optional dependencies are other plugins which might be
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+ * overridden or relied upon, and therefore need to be loaded before
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+ * this plugin. They are called "optional" because they might not be
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+ * available, in which case any overrides applicable to them will be
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+ * ignored.
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+ *
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+ * NB: These plugins need to have already been loaded via require.js.
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+ *
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+ * It's possible to make optional dependencies non-optional.
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+ * If the setting "strict_plugin_dependencies" is set to true,
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+ * an error will be raised if the plugin is not found.
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+ */
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+ 'optional_dependencies': [],
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+
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+ /* Converse.js's plugin mechanism will call the initialize
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+ * method on any plugin (if it exists) as soon as the plugin has
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+ * been loaded.
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+ */
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+ 'initialize': function () {
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+ /* Inside this method, you have access to the private
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+ * `_converse` object.
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+ */
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+ alert('SPOILERS IS BEING INITIALIZED');
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+ var _converse = this._converse;
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+ _converse.log("The converse-spoilers plugin is being initialized");
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+
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+ /* From the `_converse` object you can get any configuration
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+ * options that the user might have passed in via
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+ * `converse.initialize`. These values are stored in the
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+ * "user_settings" attribute.
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+ *
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+ * You can also specify new configuration settings for this
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+ * plugin, or override the default values of existing
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+ * configuration settings. This is done like so:
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+ */
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+ _converse.api.settings.update({
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+ 'initialize_message': 'Initializing converse-spoilers!'
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+ });
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+
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+ /* The user can then pass in values for the configuration
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+ * settings when `converse.initialize` gets called.
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+ * For example:
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+ *
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+ * converse.initialize({
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+ * "initialize_message": "My plugin has been initialized"
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+ * });
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+ *
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+ * And the configuration setting is then available via the
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+ * `user_settings` attribute:
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+ */
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+ alert(this._converse.user_settings.initialize_message);
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+
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+ /* Besides `_converse.api.settings.update`, there is also a
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+ * `_converse.api.promises.add` method, which allows you to
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+ * add new promises that your plugin is obligated to fulfill.
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+ *
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+ * This method takes a string or a list of strings which
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+ * represent the promise names:
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+ *
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+ * _converse.api.promises.add('myPromise');
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+ *
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+ * Your plugin should then, when appropriate, resolve the
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+ * promise by calling `_converse.api.emit`, which will also
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+ * emit an event with the same name as the promise.
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+ * For example:
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+ *
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+ * _converse.api.emit('operationCompleted');
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+ *
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+ * Other plugins can then either listen for the event
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+ * `operationCompleted` like so:
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+ *
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+ * _converse.api.listen.on('operationCompleted', function { ... });
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+ *
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+ * or they can wait for the promise to be fulfilled like so:
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+ *
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+ * _converse.api.waitUntil('operationCompleted', function { ... });
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+ */
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+ },
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+
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+ /* If you want to override some function or a Backbone model or
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+ * view defined elsewhere in converse.js, then you do that under
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+ * the "overrides" namespace.
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+ */
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+ 'overrides': {
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+ /* For example, the private *_converse* object has a
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+ * method "onConnected". You can override that method as follows:
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+ */
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+ 'onConnected': function () {
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+ // Overrides the onConnected method in converse.js
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+
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+ // Top-level functions in "overrides" are bound to the
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+ // inner "_converse" object.
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+ var _converse = this;
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+
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+ // Your custom code can come here ...
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+
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+ // You can access the original function being overridden
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+ // via the __super__ attribute.
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+ // Make sure to pass on the arguments supplied to this
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+ // function and also to apply the proper "this" object.
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+ _converse.__super__.onConnected.apply(this, arguments);
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+
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+ // Your custom code can come here ...
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+ },
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+
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+ /* Override converse.js's XMPPStatus Backbone model so that we can override the
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+ * function that sends out the presence stanza.
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+ */
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+ 'XMPPStatus': {
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+ 'sendPresence': function (type, status_message, jid) {
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+ // The "_converse" object is available via the __super__
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+ // attribute.
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+ var _converse = this.__super__._converse;
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+
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+ // Custom code can come here ...
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+
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+ // You can call the original overridden method, by
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+ // accessing it via the __super__ attribute.
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+ // When calling it, you need to apply the proper
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+ // context as reference by the "this" variable.
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+ this.__super__.sendPresence.apply(this, arguments);
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+
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+ // Custom code can come here ...
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+ }
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+ }
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+ }
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+ });
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+}));
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