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@@ -134,7 +134,7 @@ const blobRef = shallowRef(null)
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:position="[0, 4, 0]"
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>
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<TresSphereGeometry :args="[2, 32, 32]" />
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- <TresShaderMaterial />
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+ <TresShaderMaterial :vertexShader="vertexShader" :fragmentShader="fragmentShader" :uniforms="uniforms"/>
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</TresMesh>
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</TresCanvas>
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</template>
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@@ -171,4 +171,4 @@ And you could have a structure similar to this:
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│ ├── shaders/
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│ ├── vertexShader.glsl
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│ ├── fragmentShader.glsl
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-```
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+```
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