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@@ -0,0 +1,97 @@
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+<script setup lang="ts">
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+import { BasicShadowMap, NoToneMapping, SRGBColorSpace } from 'three'
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+import { TresCanvas } from '@tresjs/core'
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+
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+// import { GLTFModel, OrbitControls } from '@tresjs/cientos'
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+const state = reactive({
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+ clearColor: '#201919',
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+ shadows: true,
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+ alpha: false,
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+ shadowMapType: BasicShadowMap,
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+ outputColorSpace: SRGBColorSpace,
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+ toneMapping: NoToneMapping,
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+ disableRender: false,
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+ stencil: false,
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+})
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+const state2 = reactive({
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+ clearColor: '#4f4f4f',
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+ shadows: true,
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+ alpha: false,
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+ /* shadowMapType: BasicShadowMap,
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+ outputColorSpace: SRGBColorSpace,
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+ toneMapping: NoToneMapping, */
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+})
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+const log = () => {
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+ console.log(3)
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+}
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+</script>
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+
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+<template>
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+ <div class="flex">
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+ <input
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+ id=""
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+ v-model="state.clearColor"
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+ type="text"
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+ name=""
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+ >
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+ <input
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+ v-model="state.stencil"
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+ type="checkbox"
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+ name=""
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+ >
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+ <div class="w-1/2 aspect-video">
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+ <TresCanvas v-bind="state">
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+ <TresPerspectiveCamera
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+ :position="[5, 5, 5]"
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+ :fov="45"
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+ :near="0.1"
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+ :far="1000"
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+ :look-at="[0, 4, 0]"
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+ />
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+
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+ <TresAmbientLight :intensity="0.5" />
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+ <TresMesh
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+ :position="[0, 4, 0]"
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+ @click="log"
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+ >
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+ <TresBoxGeometry :args="[1, 1, 1]" />
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+ <TresMeshToonMaterial color="cyan" />
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+ </TresMesh>
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+
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+ <Suspense>
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+ <TestSphere />
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+ </Suspense>
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+ <TresDirectionalLight
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+ :position="[0, 2, 4]"
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+ :intensity="1"
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+ />
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+ </TresCanvas>
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+ </div>
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+ <div class="w-1/2 aspect-video">
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+ <TresCanvas v-bind="state2">
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+ <TresPerspectiveCamera
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+ :position="[5, 5, 5]"
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+ :fov="45"
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+ :near="0.1"
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+ :far="1000"
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+ :look-at="[0, 4, 0]"
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+ />
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+ <TresAmbientLight :intensity="0.5" />
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+
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+ <TresMesh
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+ :position="[0, 4, 0]"
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+ cast-shadow
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+ >
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+ <TresSphereGeometry :args="[2, 32, 32]" />
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+ <TresMeshToonMaterial color="yellow" />
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+ </TresMesh>
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+
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+ <TresDirectionalLight
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+ :position="[0, 2, 4]"
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+ :intensity="1"
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+ cast-shadow
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+ />
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+ </TresCanvas>
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+ </div>
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+ </div>
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+</template>
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