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- <script setup lang="ts">
- import { BasicShadowMap, SRGBColorSpace, NoToneMapping } from 'three'
- import { TresCanvas } from '@tresjs/core'
- import { OrbitControls } from '@tresjs/cientos'
- const gl = {
- clearColor: '#82DBC5',
- shadows: true,
- alpha: false,
- shadowMapType: BasicShadowMap,
- outputColorSpace: SRGBColorSpace,
- toneMapping: NoToneMapping,
- }
- </script>
- <template>
- <TresCanvas v-bind="gl">
- <TresPerspectiveCamera :position="[11, 11, 11]" :fov="45" :aspect="1" :near="0.1" :far="1000" :look-at="[0, 0, 0]" />
- <OrbitControls />
- <TresMesh :position="[-2, 6, 0]" :rotation="[0, Math.PI, 0]" cast-shadow>
- <TresConeGeometry :args="[1, 1.5, 3]" />
- <TresMeshToonMaterial color="#82DBC5" />
- </TresMesh>
- <TresMesh :position="[0, 4, 0]" cast-shadow>
- <TresBoxGeometry :args="[1.5, 1.5, 1.5]" />
- <TresMeshToonMaterial color="#4F4F4F" />
- </TresMesh>
- <TresMesh :position="[2, 2, 0]" cast-shadow>
- <TresSphereGeometry />
- <TresMeshToonMaterial color="#FBB03B" />
- </TresMesh>
- <TresDirectionalLight :position="[0, 8, 4]" :intensity="0.7" cast-shadow />
- <TresMesh :rotation="[-Math.PI / 2, 0, 0]" receive-shadow>
- <TresPlaneGeometry :args="[10, 10, 10, 10]" />
- <TresMeshToonMaterial color="#D3FC8A" />
- </TresMesh>
- <TresAmbientLight :intensity="0.75" />
- <TresDirectionalLight ref="LightRef" :position="[0, 2, 4]" :intensity="2" cast-shadow />
- </TresCanvas>
- </template>
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