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- import "./chunk-JC4IRQUL.js";
- // node_modules/.pnpm/three@0.151.3/node_modules/three/src/math/MathUtils.js
- var _lut = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
- var _seed = 1234567;
- var DEG2RAD = Math.PI / 180;
- var RAD2DEG = 180 / Math.PI;
- function generateUUID() {
- const d0 = Math.random() * 4294967295 | 0;
- const d1 = Math.random() * 4294967295 | 0;
- const d2 = Math.random() * 4294967295 | 0;
- const d3 = Math.random() * 4294967295 | 0;
- const uuid = _lut[d0 & 255] + _lut[d0 >> 8 & 255] + _lut[d0 >> 16 & 255] + _lut[d0 >> 24 & 255] + "-" + _lut[d1 & 255] + _lut[d1 >> 8 & 255] + "-" + _lut[d1 >> 16 & 15 | 64] + _lut[d1 >> 24 & 255] + "-" + _lut[d2 & 63 | 128] + _lut[d2 >> 8 & 255] + "-" + _lut[d2 >> 16 & 255] + _lut[d2 >> 24 & 255] + _lut[d3 & 255] + _lut[d3 >> 8 & 255] + _lut[d3 >> 16 & 255] + _lut[d3 >> 24 & 255];
- return uuid.toLowerCase();
- }
- function clamp(value, min, max) {
- return Math.max(min, Math.min(max, value));
- }
- function euclideanModulo(n, m) {
- return (n % m + m) % m;
- }
- function mapLinear(x, a1, a2, b1, b2) {
- return b1 + (x - a1) * (b2 - b1) / (a2 - a1);
- }
- function inverseLerp(x, y, value) {
- if (x !== y) {
- return (value - x) / (y - x);
- } else {
- return 0;
- }
- }
- function lerp(x, y, t) {
- return (1 - t) * x + t * y;
- }
- function damp(x, y, lambda, dt) {
- return lerp(x, y, 1 - Math.exp(-lambda * dt));
- }
- function pingpong(x, length = 1) {
- return length - Math.abs(euclideanModulo(x, length * 2) - length);
- }
- function smoothstep(x, min, max) {
- if (x <= min)
- return 0;
- if (x >= max)
- return 1;
- x = (x - min) / (max - min);
- return x * x * (3 - 2 * x);
- }
- function smootherstep(x, min, max) {
- if (x <= min)
- return 0;
- if (x >= max)
- return 1;
- x = (x - min) / (max - min);
- return x * x * x * (x * (x * 6 - 15) + 10);
- }
- function randInt(low, high) {
- return low + Math.floor(Math.random() * (high - low + 1));
- }
- function randFloat(low, high) {
- return low + Math.random() * (high - low);
- }
- function randFloatSpread(range) {
- return range * (0.5 - Math.random());
- }
- function seededRandom(s) {
- if (s !== void 0)
- _seed = s;
- let t = _seed += 1831565813;
- t = Math.imul(t ^ t >>> 15, t | 1);
- t ^= t + Math.imul(t ^ t >>> 7, t | 61);
- return ((t ^ t >>> 14) >>> 0) / 4294967296;
- }
- function degToRad(degrees) {
- return degrees * DEG2RAD;
- }
- function radToDeg(radians) {
- return radians * RAD2DEG;
- }
- function isPowerOfTwo(value) {
- return (value & value - 1) === 0 && value !== 0;
- }
- function ceilPowerOfTwo(value) {
- return Math.pow(2, Math.ceil(Math.log(value) / Math.LN2));
- }
- function floorPowerOfTwo(value) {
- return Math.pow(2, Math.floor(Math.log(value) / Math.LN2));
- }
- function setQuaternionFromProperEuler(q, a, b, c, order) {
- const cos = Math.cos;
- const sin = Math.sin;
- const c2 = cos(b / 2);
- const s2 = sin(b / 2);
- const c13 = cos((a + c) / 2);
- const s13 = sin((a + c) / 2);
- const c1_3 = cos((a - c) / 2);
- const s1_3 = sin((a - c) / 2);
- const c3_1 = cos((c - a) / 2);
- const s3_1 = sin((c - a) / 2);
- switch (order) {
- case "XYX":
- q.set(c2 * s13, s2 * c1_3, s2 * s1_3, c2 * c13);
- break;
- case "YZY":
- q.set(s2 * s1_3, c2 * s13, s2 * c1_3, c2 * c13);
- break;
- case "ZXZ":
- q.set(s2 * c1_3, s2 * s1_3, c2 * s13, c2 * c13);
- break;
- case "XZX":
- q.set(c2 * s13, s2 * s3_1, s2 * c3_1, c2 * c13);
- break;
- case "YXY":
- q.set(s2 * c3_1, c2 * s13, s2 * s3_1, c2 * c13);
- break;
- case "ZYZ":
- q.set(s2 * s3_1, s2 * c3_1, c2 * s13, c2 * c13);
- break;
- default:
- console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: " + order);
- }
- }
- function denormalize(value, array) {
- switch (array.constructor) {
- case Float32Array:
- return value;
- case Uint16Array:
- return value / 65535;
- case Uint8Array:
- return value / 255;
- case Int16Array:
- return Math.max(value / 32767, -1);
- case Int8Array:
- return Math.max(value / 127, -1);
- default:
- throw new Error("Invalid component type.");
- }
- }
- function normalize(value, array) {
- switch (array.constructor) {
- case Float32Array:
- return value;
- case Uint16Array:
- return Math.round(value * 65535);
- case Uint8Array:
- return Math.round(value * 255);
- case Int16Array:
- return Math.round(value * 32767);
- case Int8Array:
- return Math.round(value * 127);
- default:
- throw new Error("Invalid component type.");
- }
- }
- var MathUtils = {
- DEG2RAD,
- RAD2DEG,
- generateUUID,
- clamp,
- euclideanModulo,
- mapLinear,
- inverseLerp,
- lerp,
- damp,
- pingpong,
- smoothstep,
- smootherstep,
- randInt,
- randFloat,
- randFloatSpread,
- seededRandom,
- degToRad,
- radToDeg,
- isPowerOfTwo,
- ceilPowerOfTwo,
- floorPowerOfTwo,
- setQuaternionFromProperEuler,
- normalize,
- denormalize
- };
- export {
- DEG2RAD,
- MathUtils,
- RAD2DEG,
- ceilPowerOfTwo,
- clamp,
- damp,
- degToRad,
- denormalize,
- euclideanModulo,
- floorPowerOfTwo,
- generateUUID,
- inverseLerp,
- isPowerOfTwo,
- lerp,
- mapLinear,
- normalize,
- pingpong,
- radToDeg,
- randFloat,
- randFloatSpread,
- randInt,
- seededRandom,
- setQuaternionFromProperEuler,
- smootherstep,
- smoothstep
- };
- //# sourceMappingURL=three_src_math_MathUtils.js.map
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