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> The `window.Alpine = Alpine` bit is optional, but is nice to have for freedom and flexibility. Like when tinkering with Alpine from the devtools for example.
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> The `window.Alpine = Alpine` bit is optional, but is nice to have for freedom and flexibility. Like when tinkering with Alpine from the devtools for example.
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> If you imported Alpine into a bundle, you have to make sure you are registering any extension code IN BETWEEN when you import the `Alpine` global object, and when you initialize Alpine by calling `Alpine.start()`.
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> If you imported Alpine into a bundle, you have to make sure you are registering any extension code IN BETWEEN when you import the `Alpine` global object, and when you initialize Alpine by calling `Alpine.start()`.
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