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@@ -0,0 +1,102 @@
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+//
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+// NewChatViewController.swift
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+// MessageKit
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+//
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+// Created by Jonas Reinsch on 20.11.17.
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+//
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+
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+import UIKit
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+
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+class NewChatViewController: UITableViewController {
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+
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+ init() {
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+ super.init(style: .plain)
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+ }
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+
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+ required init?(coder aDecoder: NSCoder) {
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+ fatalError("init(coder:) has not been implemented")
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+ }
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+
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+ override func viewDidLoad() {
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+ super.viewDidLoad()
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+
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+ // Uncomment the following line to preserve selection between presentations
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+ // self.clearsSelectionOnViewWillAppear = false
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+
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+ // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
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+ // self.navigationItem.rightBarButtonItem = self.editButtonItem
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+ }
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+
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+ override func didReceiveMemoryWarning() {
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+ super.didReceiveMemoryWarning()
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+ // Dispose of any resources that can be recreated.
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+ }
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+
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+ // MARK: - Table view data source
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+
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+ override func numberOfSections(in tableView: UITableView) -> Int {
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+ // #warning Incomplete implementation, return the number of sections
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+ return 0
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+ }
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+
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+ override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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+ // #warning Incomplete implementation, return the number of rows
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+ return 0
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+ }
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+
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+ /*
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+ override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
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+ let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)
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+
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+ // Configure the cell...
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+
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+ return cell
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+ }
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+ */
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+
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+ /*
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+ // Override to support conditional editing of the table view.
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+ override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
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+ // Return false if you do not want the specified item to be editable.
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+ return true
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+ }
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+ */
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+
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+ /*
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+ // Override to support editing the table view.
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+ override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
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+ if editingStyle == .delete {
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+ // Delete the row from the data source
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+ tableView.deleteRows(at: [indexPath], with: .fade)
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+ } else if editingStyle == .insert {
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+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
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+ }
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+ }
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+ */
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+
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+ /*
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+ // Override to support rearranging the table view.
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+ override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
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+
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+ }
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+ */
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+
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+ /*
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+ // Override to support conditional rearranging of the table view.
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+ override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
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+ // Return false if you do not want the item to be re-orderable.
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+ return true
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+ }
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+ */
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+
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+ /*
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+ // MARK: - Navigation
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+
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+ // In a storyboard-based application, you will often want to do a little preparation before navigation
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+ override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
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+ // Get the new view controller using segue.destinationViewController.
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+ // Pass the selected object to the new view controller.
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+ }
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+ */
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+
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+}
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