/* MIT License Copyright (c) 2017-2018 MessageKit Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ import Foundation import MessageInputBar extension MessagesViewController { // MARK: - Register / Unregister Observers internal func addKeyboardObservers() { NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.handleKeyboardDidChangeState(_:)), name: UIResponder.keyboardWillChangeFrameNotification, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.handleTextViewDidBeginEditing(_:)), name: UITextView.textDidBeginEditingNotification, object: nil) NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.adjustScrollViewTopInset), name: UIDevice.orientationDidChangeNotification, object: nil) } internal func removeKeyboardObservers() { NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillChangeFrameNotification, object: nil) NotificationCenter.default.removeObserver(self, name: UITextView.textDidBeginEditingNotification, object: nil) NotificationCenter.default.removeObserver(self, name: UIDevice.orientationDidChangeNotification, object: nil) } // MARK: - Notification Handlers @objc private func handleTextViewDidBeginEditing(_ notification: Notification) { if scrollsToBottomOnKeyboardBeginsEditing { guard let inputTextView = notification.object as? InputTextView, inputTextView === messageInputBar.inputTextView else { return } messagesCollectionView.scrollToBottom(animated: true) } } @objc private func handleKeyboardDidChangeState(_ notification: Notification) { guard !isMessagesControllerBeingDismissed else { return } guard let keyboardStartFrameInScreenCoords = notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? CGRect else { return } guard !keyboardStartFrameInScreenCoords.isEmpty else { // WORKAROUND for what seems to be a bug in iPad's keyboard handling in iOS 11: we receive an extra spurious frame change // notification when undocking the keyboard, with a zero starting frame and an incorrect end frame. The workaround is to // ignore this notification. return } // Note that the check above does not exclude all notifications from an undocked keyboard, only the weird ones. // // We've tried following Apple's recommended approach of tracking UIKeyboardWillShow / UIKeyboardDidHide and ignoring frame // change notifications while the keyboard is hidden or undocked (undocked keyboard is considered hidden by those events). // Unfortunately, we do care about the difference between hidden and undocked, because we have an input bar which is at the // bottom when the keyboard is hidden, and is tied to the keyboard when it's undocked. // // If we follow what Apple recommends and ignore notifications while the keyboard is hidden/undocked, we get an extra inset // at the bottom when the undocked keyboard is visible (the inset that tries to compensate for the missing input bar). // (Alternatives like setting newBottomInset to 0 or to the height of the input bar don't work either.) // // We could make it work by adding extra checks for the state of the keyboard and compensating accordingly, but it seems easier // to simply check whether the current keyboard frame, whatever it is (even when undocked), covers the bottom of the collection // view. guard let keyboardEndFrameInScreenCoords = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect else { return } let keyboardEndFrame = view.convert(keyboardEndFrameInScreenCoords, from: view.window) let newBottomInset = requiredScrollViewBottomInset(forKeyboardFrame: keyboardEndFrame) let differenceOfBottomInset = newBottomInset - messageCollectionViewBottomInset if maintainPositionOnKeyboardFrameChanged && differenceOfBottomInset != 0 { let contentOffset = CGPoint(x: messagesCollectionView.contentOffset.x, y: messagesCollectionView.contentOffset.y + differenceOfBottomInset) messagesCollectionView.setContentOffset(contentOffset, animated: false) } messageCollectionViewBottomInset = newBottomInset } // MARK: - Inset Computation @objc internal func adjustScrollViewTopInset() { if #available(iOS 11.0, *) { // No need to add to the top contentInset } else { let navigationBarInset = navigationController?.navigationBar.frame.height ?? 0 let statusBarInset: CGFloat = UIApplication.shared.isStatusBarHidden ? 0 : 20 let topInset = navigationBarInset + statusBarInset messagesCollectionView.contentInset.top = topInset messagesCollectionView.scrollIndicatorInsets.top = topInset } } private func requiredScrollViewBottomInset(forKeyboardFrame keyboardFrame: CGRect) -> CGFloat { // we only need to adjust for the part of the keyboard that covers (i.e. intersects) our collection view; // see https://developer.apple.com/videos/play/wwdc2017/242/ for more details let intersection = messagesCollectionView.frame.intersection(keyboardFrame) if intersection.isNull || intersection.maxY < messagesCollectionView.frame.maxY { // The keyboard is hidden, is a hardware one, or is undocked and does not cover the bottom of the collection view. // Note: intersection.maxY may be less than messagesCollectionView.frame.maxY when dealing with undocked keyboards. return max(0, additionalBottomInset - automaticallyAddedBottomInset) } else { return max(0, intersection.height + additionalBottomInset - automaticallyAddedBottomInset) } } internal func requiredInitialScrollViewBottomInset() -> CGFloat { guard let inputAccessoryView = inputAccessoryView else { return 0 } return max(0, inputAccessoryView.frame.height + additionalBottomInset - automaticallyAddedBottomInset) } /// iOS 11's UIScrollView can automatically add safe area insets to its contentInset, /// which needs to be accounted for when setting the contentInset based on screen coordinates. /// /// - Returns: The distance automatically added to contentInset.bottom, if any. private var automaticallyAddedBottomInset: CGFloat { if #available(iOS 11.0, *) { return messagesCollectionView.adjustedContentInset.bottom - messagesCollectionView.contentInset.bottom } else { return 0 } } }