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- //
- // HttpServer.swift
- // Swifter
- //
- // Copyright (c) 2014-2016 Damian Kołakowski. All rights reserved.
- //
- import Foundation
- import Dispatch
- public protocol HttpServerIODelegate: AnyObject {
- func socketConnectionReceived(_ socket: Socket)
- }
- open class HttpServerIO {
- public weak var delegate: HttpServerIODelegate?
- private var socket = Socket(socketFileDescriptor: -1)
- private var sockets = Set<Socket>()
- public enum HttpServerIOState: Int32 {
- case starting
- case running
- case stopping
- case stopped
- }
- private var stateValue: Int32 = HttpServerIOState.stopped.rawValue
- public private(set) var state: HttpServerIOState {
- get {
- return HttpServerIOState(rawValue: stateValue)!
- }
- set(state) {
- #if !os(Linux)
- OSAtomicCompareAndSwapInt(self.state.rawValue, state.rawValue, &stateValue)
- #else
- self.stateValue = state.rawValue
- #endif
- }
- }
- public var operating: Bool { return self.state == .running }
- /// String representation of the IPv4 address to receive requests from.
- /// It's only used when the server is started with `forceIPv4` option set to true.
- /// Otherwise, `listenAddressIPv6` will be used.
- public var listenAddressIPv4: String?
- /// String representation of the IPv6 address to receive requests from.
- /// It's only used when the server is started with `forceIPv4` option set to false.
- /// Otherwise, `listenAddressIPv4` will be used.
- public var listenAddressIPv6: String?
- private let queue = DispatchQueue(label: "swifter.httpserverio.clientsockets")
- public func port() throws -> Int {
- return Int(try socket.port())
- }
- public func isIPv4() throws -> Bool {
- return try socket.isIPv4()
- }
- deinit {
- stop()
- }
- @available(macOS 10.10, *)
- public func start(_ port: in_port_t = 8080, forceIPv4: Bool = false, priority: DispatchQoS.QoSClass = DispatchQoS.QoSClass.background) throws {
- guard !self.operating else { return }
- stop()
- self.state = .starting
- let address = forceIPv4 ? listenAddressIPv4 : listenAddressIPv6
- self.socket = try Socket.tcpSocketForListen(port, forceIPv4, SOMAXCONN, address)
- self.state = .running
- DispatchQueue.global(qos: priority).async { [weak self] in
- guard let strongSelf = self else { return }
- guard strongSelf.operating else { return }
- while let socket = try? strongSelf.socket.acceptClientSocket() {
- DispatchQueue.global(qos: priority).async { [weak self] in
- guard let strongSelf = self else { return }
- guard strongSelf.operating else { return }
- strongSelf.queue.async {
- strongSelf.sockets.insert(socket)
- }
- strongSelf.handleConnection(socket)
- strongSelf.queue.async {
- strongSelf.sockets.remove(socket)
- }
- }
- }
- strongSelf.stop()
- }
- }
- public func stop() {
- guard self.operating else { return }
- self.state = .stopping
- // Shutdown connected peers because they can live in 'keep-alive' or 'websocket' loops.
- for socket in self.sockets {
- socket.close()
- }
- self.queue.sync {
- self.sockets.removeAll(keepingCapacity: true)
- }
- socket.close()
- self.state = .stopped
- }
- open func dispatch(_ request: HttpRequest) -> ([String: String], (HttpRequest) -> HttpResponse) {
- return ([:], { _ in HttpResponse.notFound(nil) })
- }
- private func handleConnection(_ socket: Socket) {
- let parser = HttpParser()
- while self.operating, let request = try? parser.readHttpRequest(socket) {
- let request = request
- request.address = try? socket.peername()
- let (params, handler) = self.dispatch(request)
- request.params = params
- let response = handler(request)
- var keepConnection = parser.supportsKeepAlive(request.headers)
- do {
- if self.operating {
- keepConnection = try self.respond(socket, response: response, keepAlive: keepConnection)
- }
- } catch {
- print("Failed to send response: \(error)")
- }
- if let session = response.socketSession() {
- delegate?.socketConnectionReceived(socket)
- session(socket)
- break
- }
- if !keepConnection { break }
- }
- socket.close()
- }
- private struct InnerWriteContext: HttpResponseBodyWriter {
- let socket: Socket
- func write(_ file: String.File) throws {
- try socket.writeFile(file)
- }
- func write(_ data: [UInt8]) throws {
- try write(ArraySlice(data))
- }
- func write(_ data: ArraySlice<UInt8>) throws {
- try socket.writeUInt8(data)
- }
- func write(_ data: NSData) throws {
- try socket.writeData(data)
- }
- func write(_ data: Data) throws {
- try socket.writeData(data)
- }
- }
- private func respond(_ socket: Socket, response: HttpResponse, keepAlive: Bool) throws -> Bool {
- guard self.operating else { return false }
- // Some web-socket clients (like Jetfire) expects to have header section in a single packet.
- // We can't promise that but make sure we invoke "write" only once for response header section.
- var responseHeader = String()
- responseHeader.append("HTTP/1.1 \(response.statusCode) \(response.reasonPhrase)\r\n")
- let content = response.content()
- if content.length >= 0 {
- responseHeader.append("Content-Length: \(content.length)\r\n")
- }
- if keepAlive && content.length != -1 {
- responseHeader.append("Connection: keep-alive\r\n")
- }
- for (name, value) in response.headers() {
- responseHeader.append("\(name): \(value)\r\n")
- }
- responseHeader.append("\r\n")
- try socket.writeUTF8(responseHeader)
- if let writeClosure = content.write {
- let context = InnerWriteContext(socket: socket)
- try writeClosure(context)
- }
- return keepAlive && content.length != -1
- }
- }
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