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- /*
- MIT License
-
- Copyright (c) 2017-2018 MessageKit
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
- */
- import UIKit
- /// `InputPlugin` is a protocol that makes integrating plugins to the `MessageInputBar` easy.
- public protocol InputPlugin: AnyObject {
-
- /// Should reload the state if the `InputPlugin`
- func reloadData()
-
- /// Should remove any content that the `InputPlugin` is managing
- func invalidate()
-
- /// Should handle the input of data types that an `InputPlugin` manages
- ///
- /// - Parameter object: The object to input
- func handleInput(of object: AnyObject) -> Bool
- }
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