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@@ -1,5 +1,40 @@
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-var getAvailablePorts = require("./spike/available_serial_ports");
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+'use strict';
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-getAvailablePorts().then((ports) => {
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- console.dir(ports);
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-}).catch(console.error);
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+const electron = require('electron');
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+const app = electron.app; // Module to control application life.
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+const BrowserWindow = electron.BrowserWindow; // Module to create native browser window.
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+
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+// Keep a global reference of the window object, if you don't, the window will
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+// be closed automatically when the JavaScript object is garbage collected.
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+var mainWindow = null;
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+
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+
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+// Quit when all windows are closed.
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+app.on('window-all-closed', function() {
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+ // On OS X it is common for applications and their menu bar
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+ // to stay active until the user quits explicitly with Cmd + Q
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+ if (process.platform != 'darwin') {
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+ app.quit();
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+ }
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+});
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+
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+// This method will be called when Electron has finished
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+// initialization and is ready to create browser windows.
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+app.on('ready', function() {
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+ // Create the browser window.
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+ mainWindow = new BrowserWindow({width: 800, height: 600});
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+
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+ // and load the index.html of the app.
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+ mainWindow.loadURL('file://' + __dirname + '/index.html');
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+
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+ // Open the DevTools.
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+ //mainWindow.webContents.openDevTools();
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+
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+ // Emitted when the window is closed.
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+ mainWindow.on('closed', function() {
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+ // Dereference the window object, usually you would store windows
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+ // in an array if your app supports multi windows, this is the time
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+ // when you should delete the corresponding element.
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+ mainWindow = null;
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+ });
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+});
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