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- "use strict";(self.webpackChunkmy_application=self.webpackChunkmy_application||[]).push([[8232],{8232:(t,e,n)=>{n.r(e),n.d(e,{default:()=>a});const a='/*\n © Microsoft. All rights reserved.\n\n This library is supported for use in Windows Tailored Apps only.\n\n Build: 6.2.8100.0 \n Version: 0.5 \n*/\n\n(function (global, undefined) {\n\t"use strict";\n\tundefinedVariable = {};\n\tundefinedVariable.prop = 5;\n\n\tfunction initializeProperties(target, members) {\n\t\tvar keys = Object.keys(members);\n\t\tvar properties;\n\t\tvar i, len;\n\t\tfor (i = 0, len = keys.length; i < len; i++) {\n\t\t\tvar key = keys[i];\n\t\t\tvar enumerable = key.charCodeAt(0) !== /*_*/95;\n\t\t\tvar member = members[key];\n\t\t\tif (member && typeof member === \'object\') {\n\t\t\t\tif (member.value !== undefined || typeof member.get === \'function\' || typeof member.set === \'function\') {\n\t\t\t\t\tif (member.enumerable === undefined) {\n\t\t\t\t\t\tmember.enumerable = enumerable;\n\t\t\t\t\t}\n\t\t\t\t\tproperties = properties || {};\n\t\t\t\t\tproperties[key] = member;\n\t\t\t\t\tcontinue;\n\t\t\t\t} \n\t\t\t}\n\t\t\tif (!enumerable) {\n\t\t\t\tproperties = properties || {};\n\t\t\t\tproperties[key] = { value: member, enumerable: enumerable, configurable: true, writable: true }\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\ttarget[key] = member;\n\t\t}\n\t\tif (properties) {\n\t\t\tObject.defineProperties(target, properties);\n\t\t}\n\t}\n\n\t(function (rootNamespace) {\n\n\t\t// Create the rootNamespace in the global namespace\n\t\tif (!global[rootNamespace]) {\n\t\t\tglobal[rootNamespace] = Object.create(Object.prototype);\n\t\t}\n\n\t\t// Cache the rootNamespace we just created in a local variable\n\t\tvar _rootNamespace = global[rootNamespace];\n\t\tif (!_rootNamespace.Namespace) {\n\t\t\t_rootNamespace.Namespace = Object.create(Object.prototype);\n\t\t}\n\n\t\tfunction defineWithParent(parentNamespace, name, members) {\n\t\t\t/// <summary locid="1">\n\t\t\t/// Defines a new namespace with the specified name, under the specified parent namespace.\n\t\t\t/// </summary>\n\t\t\t/// <param name="parentNamespace" type="Object" locid="2">\n\t\t\t/// The parent namespace which will contain the new namespace.\n\t\t\t/// </param>\n\t\t\t/// <param name="name" type="String" locid="3">\n\t\t\t/// Name of the new namespace.\n\t\t\t/// </param>\n\t\t\t/// <param name="members" type="Object" locid="4">\n\t\t\t/// Members in the new namespace.\n\t\t\t/// </param>\n\t\t\t/// <returns locid="5">\n\t\t\t/// The newly defined namespace.\n\t\t\t/// </returns>\n\t\t\tvar currentNamespace = parentNamespace,\n\t\t\t\tnamespaceFragments = name.split(".");\n\n\t\t\tfor (var i = 0, len = namespaceFragments.length; i < len; i++) {\n\t\t\t\tvar namespaceName = namespaceFragments[i];\n\t\t\t\tif (!currentNamespace[namespaceName]) {\n\t\t\t\t\tObject.defineProperty(currentNamespace, namespaceName, \n\t\t\t\t\t\t{ value: {}, writable: false, enumerable: true, configurable: true }\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\tcurrentNamespace = currentNamespace[namespaceName];\n\t\t\t}\n\n\t\t\tif (members) {\n\t\t\t\tinitializeProperties(currentNamespace, members);\n\t\t\t}\n\n\t\t\treturn currentNamespace;\n\t\t}\n\n\t\tfunction define(name, members) {\n\t\t\t/// <summary locid="6">\n\t\t\t/// Defines a new namespace with the specified name.\n\t\t\t/// </summary>\n\t\t\t/// <param name="name" type="String" locid="7">\n\t\t\t/// Name of the namespace. This could be a dot-separated nested name.\n\t\t\t/// </param>\n\t\t\t/// <param name="members" type="Object" locid="4">\n\t\t\t/// Members in the new namespace.\n\t\t\t/// </param>\n\t\t\t/// <returns locid="5">\n\t\t\t/// The newly defined namespace.\n\t\t\t/// </returns>\n\t\t\treturn defineWithParent(global, name, members);\n\t\t}\n\n\t\t// Establish members of the "WinJS.Namespace" namespace\n\t\tObject.defineProperties(_rootNamespace.Namespace, {\n\n\t\t\tdefineWithParent: { value: defineWithParent, writable: true, enumerable: true },\n\n\t\t\tdefine: { value: define, writable: true, enumerable: true }\n\n\t\t});\n\n\t})("WinJS");\n\n\t(function (WinJS) {\n\n\t\tfunction define(constructor, instanceMembers, staticMembers) {\n\t\t\t/// <summary locid="8">\n\t\t\t/// Defines a class using the given constructor and with the specified instance members.\n\t\t\t/// </summary>\n\t\t\t/// <param name="constructor" type="Function" locid="9">\n\t\t\t/// A constructor function that will be used to instantiate this class.\n\t\t\t/// </param>\n\t\t\t/// <param name="instanceMembers" type="Object" locid="10">\n\t\t\t/// The set of instance fields, properties and methods to be made available on the class.\n\t\t\t/// </param>\n\t\t\t/// <param name="staticMembers" type="Object" locid="11">\n\t\t\t/// The set of static fields, properties and methods to be made available on the class.\n\t\t\t/// </param>\n\t\t\t/// <returns type="Function" locid="12">\n\t\t\t/// The newly defined class.\n\t\t\t/// </returns>\n\t\t\tconstructor = constructor || function () { };\n\t\t\tif (instanceMembers) {\n\t\t\t\tinitializeProperties(constructor.prototype, instanceMembers);\n\t\t\t}\n\t\t\tif (staticMembers) {\n\t\t\t\tinitializeProperties(constructor, staticMembers);\n\t\t\t}\n\t\t\treturn constructor;\n\t\t}\n\n\t\tfunction derive(baseClass, constructor, instanceMembers, staticMembers) {\n\t\t\t/// <summary locid="13">\n\t\t\t/// Uses prototypal inheritance to create a sub-class based on the supplied baseClass parameter.\n\t\t\t/// </summary>\n\t\t\t/// <param name="baseClass" type="Function" locid="14">\n\t\t\t/// The class to inherit from.\n\t\t\t/// </param>\n\t\t\t/// <param name="constructor" type="Function" locid="9">\n\t\t\t/// A constructor function that will be used to instantiate this class.\n\t\t\t/// </param>\n\t\t\t/// <param name="instanceMembers" type="Object" locid="10">\n\t\t\t/// The set of instance fields, properties and methods to be made available on the class.\n\t\t\t/// </param>\n\t\t\t/// <param name="staticMembers" type="Object" locid="11">\n\t\t\t/// The set of static fields, properties and methods to be made available on the class.\n\t\t\t/// </param>\n\t\t\t/// <returns type="Function" locid="12">\n\t\t\t/// The newly defined class.\n\t\t\t/// </returns>\n\t\t\tif (baseClass) {\n\t\t\t\tconstructor = constructor || function () { };\n\t\t\t\tvar basePrototype = baseClass.prototype;\n\t\t\t\tconstructor.prototype = Object.create(basePrototype);\n\t\t\t\tObject.defineProperty(constructor.prototype, "_super", { value: basePrototype });\n\t\t\t\tObject.defineProperty(constructor.prototype, "constructor", { value: constructor });\n\t\t\t\tif (instanceMembers) {\n\t\t\t\t\tinitializeProperties(constructor.prototype, instanceMembers);\n\t\t\t\t}\n\t\t\t\tif (staticMembers) {\n\t\t\t\t\tinitializeProperties(constructor, staticMembers);\n\t\t\t\t}\n\t\t\t\treturn constructor;\n\t\t\t} else {\n\t\t\t\treturn define(constructor, instanceMembers, staticMembers);\n\t\t\t}\n\t\t}\n\n\t\tfunction mix(constructor) {\n\t\t\t/// <summary locid="15">\n\t\t\t/// Defines a class using the given constructor and the union of the set of instance members\n\t\t\t/// specified by all the mixin objects. The mixin parameter list can be of variable length.\n\t\t\t/// </summary>\n\t\t\t/// <param name="constructor" locid="9">\n\t\t\t/// A constructor function that will be used to instantiate this class.\n\t\t\t/// </param>\n\t\t\t/// <returns locid="12">\n\t\t\t/// The newly defined class.\n\t\t\t/// </returns>\n\t\t\tconstructor = constructor || function () { };\n\t\t\tvar i, len;\n\t\t\tfor (i = 0, len = arguments.length; i < len; i++) {\n\t\t\t\tinitializeProperties(constructor.prototype, arguments[i]);\n\t\t\t}\n\t\t\treturn constructor;\n\t\t}\n\n\t\t// Establish members of "WinJS.Class" namespace\n\t\tWinJS.Namespace.define("WinJS.Class", {\n\t\t\tdefine: define,\n\t\t\tderive: derive,\n\t\t\tmix: mix\n\t\t});\n\n\t})(WinJS);\n\n})(this);'}}]);
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