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- pragma solidity ^0.4.11;
- /// @title Voting with delegation.
- contract Ballot {
- // This declares a new complex type which will
- // be used for variables later.
- // It will represent a single voter.
- struct Voter {
- uint weight; // weight is accumulated by delegation
- bool voted; // if true, that person already voted
- address delegate; // person delegated to
- uint vote; // index of the voted proposal
- }
- // This is a type for a single proposal.
- struct Proposal {
- bytes32 name; // short name (up to 32 bytes)
- uint voteCount; // number of accumulated votes
- }
- address public chairperson;
- // This declares a state variable that
- // stores a `Voter` struct for each possible address.
- mapping(address => Voter) public voters;
- // A dynamically-sized array of `Proposal` structs.
- Proposal[] public proposals;
- /// Create a new ballot to choose one of `proposalNames`.
- function Ballot(bytes32[] proposalNames) {
- chairperson = msg.sender;
- voters[chairperson].weight = 1;
- // For each of the provided proposal names,
- // create a new proposal object and add it
- // to the end of the array.
- for (uint i = 0; i < proposalNames.length; i++) {
- // `Proposal({...})` creates a temporary
- // Proposal object and `proposals.push(...)`
- // appends it to the end of `proposals`.
- proposals.push(Proposal({
- name: proposalNames[i],
- voteCount: 0
- }));
- }
- }
- // Give `voter` the right to vote on this ballot.
- // May only be called by `chairperson`.
- function giveRightToVote(address voter) {
- // If the argument of `require` evaluates to `false`,
- // it terminates and reverts all changes to
- // the state and to Ether balances. It is often
- // a good idea to use this if functions are
- // called incorrectly. But watch out, this
- // will currently also consume all provided gas
- // (this is planned to change in the future).
- require((msg.sender == chairperson) && !voters[voter].voted && (voters[voter].weight == 0));
- voters[voter].weight = 1;
- }
- /// Delegate your vote to the voter `to`.
- function delegate(address to) {
- // assigns reference
- Voter sender = voters[msg.sender];
- require(!sender.voted);
- // Self-delegation is not allowed.
- require(to != msg.sender);
- // Forward the delegation as long as
- // `to` also delegated.
- // In general, such loops are very dangerous,
- // because if they run too long, they might
- // need more gas than is available in a block.
- // In this case, the delegation will not be executed,
- // but in other situations, such loops might
- // cause a contract to get "stuck" completely.
- while (voters[to].delegate != address(0)) {
- to = voters[to].delegate;
- // We found a loop in the delegation, not allowed.
- require(to != msg.sender);
- }
- // Since `sender` is a reference, this
- // modifies `voters[msg.sender].voted`
- sender.voted = true;
- sender.delegate = to;
- Voter delegate = voters[to];
- if (delegate.voted) {
- // If the delegate already voted,
- // directly add to the number of votes
- proposals[delegate.vote].voteCount += sender.weight;
- } else {
- // If the delegate did not vote yet,
- // add to her weight.
- delegate.weight += sender.weight;
- }
- }
- /// Give your vote (including votes delegated to you)
- /// to proposal `proposals[proposal].name`.
- function vote(uint proposal) {
- Voter sender = voters[msg.sender];
- require(!sender.voted);
- sender.voted = true;
- sender.vote = proposal;
- // If `proposal` is out of the range of the array,
- // this will throw automatically and revert all
- // changes.
- proposals[proposal].voteCount += sender.weight;
- }
- /// @dev Computes the winning proposal taking all
- /// previous votes into account.
- function winningProposal() constant
- returns (uint winningProposal)
- {
- uint winningVoteCount = 0;
- for (uint p = 0; p < proposals.length; p++) {
- if (proposals[p].voteCount > winningVoteCount) {
- winningVoteCount = proposals[p].voteCount;
- winningProposal = p;
- }
- }
- }
- // Calls winningProposal() function to get the index
- // of the winner contained in the proposals array and then
- // returns the name of the winner
- function winnerName() constant
- returns (bytes32 winnerName)
- {
- winnerName = proposals[winningProposal()].name;
- }
- }
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