var util = { debug: false, inherits: function(ctor, superCtor) { ctor.super_ = superCtor; ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }, extend: function(dest, source) { for(var key in source) { if(source.hasOwnProperty(key)) { dest[key] = source[key]; } } return dest; }, pack: BinaryPack.pack, unpack: BinaryPack.unpack, randomPort: function() { return Math.round(Math.random() * 60535) + 5000; }, log: function () { if (util.debug) { for (var i = 0; i < arguments.length; i++) { console.log('*', i, '-- ', arguments[i]); } } }, setZeroTimeout: (function(global) { var timeouts = []; var messageName = 'zero-timeout-message'; // Like setTimeout, but only takes a function argument. There's // no time argument (always zero) and no arguments (you have to // use a closure). function setZeroTimeoutPostMessage(fn) { timeouts.push(fn); global.postMessage(messageName, '*'); } function handleMessage(event) { if (event.source == global && event.data == messageName) { if (event.stopPropagation) { event.stopPropagation(); } if (timeouts.length) { timeouts.shift()(); } } } if (global.addEventListener) { global.addEventListener('message', handleMessage, true); } else if (global.attachEvent) { global.attachEvent('onmessage', handleMessage); } return setZeroTimeoutPostMessage; }(this)) };